This innovative program seeks to develop and apply artificial intelligence (AI) to existing real-time strategy games to break a complex model or create an imbalance.
Northrop Grumman will use this opportunity to evaluate and develop technology to improve flexible planning, optimisation and discovery in products that operate dynamic environments.
“Using AI to exploit engagement models can help to enable intelligent systems that could in turn enhance military strategy,” said Susan Wilson, director, intelligent mission capabilities and advanced technology laboratory, Northrop Grumman. “We are exploring how we may be able to use this methodology in the future.”
Northrop Grumman’s Gamebreaker team includes Hazardous Software and Slitherine Software’s Matrix Games. Working closely together, this partnership will use advanced AI techniques to model and break balance within a highly complex simulator environment called “Command: Modern Operations”.
“Hazardous Software Inc. (HSI) is excited to continue our partnership with Northrop Grumman,” said Christopher Hazard, CEO, Hazardous Software. “Building upon our 13 years of history modeling dynamic adversarial scenarios and leveraging the Diveplane machine learning platform, HSI’s approach to Gamebreaker complements Northrop Grumman’s longstanding experience and technology capabilities.”
“Command Professional Edition is the only wargame being analyzed by DARPA in the Gamebreaker program,” said Iain McNeil, CEO, Slitherine Software. “We are very interested to see how the AI behaves and if it manages to identify loopholes that need assessment, or it comes up with innovative strategies that are applicable to the real world.”
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